Need for Speed: Undercover 2008 pc game free download


Need for Speed: Undercover 2008 free download full version pc game
Need for Speed: Undercover 2008 free download full version pc game

Need for Speed: undercover is that the twelfth installment of the popular sport game series want for Speed, developed by Ea recording machine and revealed by Electronic Arts (EA). it absolutely was free on PlayStation a pair of, PlayStation three, Xbox 360, Wii, Microsoft Windows, PlayStation moveable, Nintendo DS, and portable platforms in Nov 2008. the sport was later free on the iOS on Gregorian calendar month twenty seven, 2009. consistent with Ea, the sport has sold  over five.2 million copies on all eight platforms combined. want for Speed: undercover is additionally the closing want for Speed game to be free for a sixth-generation gambling console (in this case, the PlayStation 2). undercover is that the last of the Second era of want for Speed games, though it's the primary game within the series to use the present logo's font.
Undercover was the last game to be developed by Ea recording machine, till want for Speed: The Run.
Need for Speed: Undercover 2008 free download
need for speed undecover
Undercover options a brand new open world map (like the hour Club series) consisting of 109 miles (175 km) of road and an oversized transportation, creating it the most important want for Speed "world" Ea has created to date. The game's atmosphere consists of 4 boroughs: Palm Harbor, Port Crescent, Gold mountain range, and Sunset Hills (in the DS version the boroughs ar Metropolis, North Port Crescent, South Port Crescent and Riverton). within the Wii and PS2 versions 2 boroughs ar derived off want for Speed favored and place into totally different positions. These four boroughs structure town, Tri-City, presumptively a town settled on the Gulf Coast or on the California Coast though town itself heavily resembles l.  a.  . The road system includes four water crossings, going clockwise: the most Guy Causeway (Ocean highway connecting Sunset Hills to Port Crescent via unreal island), the valley Causeway (Sunset Hills to Palm Harbor), the North T Causeway (Man-made island to Palm Harbor), and therefore the Memorial Tunnel (Port Crescent to Palm Harbor). undercover conjointly options a brand new continuous transportation. In previous installments, highways were comparatively little circuits focused at intervals separate boroughs. In undercover, the most main road circles Tri-City, with every of the four boroughs sharing a chunk of the larger circuit. The longer main road length offers a additional realistic form, with long straight areas, mild curves, rest areas and huge interchanges. Lastly, the whole map is open from the beginning of the sport, in contrast to previous installments wherever boroughs had to be unbarred.
The police system is comparable to favored and Carbon. It uses an analogous bar chart at very cheap of the screen that moves between the blue "Evade" (shown as inexperienced on PS2 and Wii), on the correct facet, and therefore the red "Busted", on the left facet, reckoning on the player's speed and proximity to police. The "Cooldown" amount once evading following police units returns still (shown in lightweight blue), beside heat levels, speedbreaker and pursuit breakers. conjointly just like favored and Carbon, police vehicles vary from generic town patrol cars to federal pursuit cars in the course of police rhinos (SUVs) and helicopters. in contrast to previous games, the sort of police that seem isn't entirely hooked in to heat levels (i.e. high level police will seem at low heat levels and vice versa) however additional on the player's wheelman level (i.e. progress through the game). At a high wheelman level, federal police can straightaway be a part of the pursuit, even though the player was at an occasional heat level. Common police ways like road blocks, rolling road blocks, spike strips, and PIT maneuvers ar all featured, though some ar solely utilized by federal police. additionally, the player gets to drive a police vehicle in a very mission in career mode, that consists of stealing a Jewish calendar month GTR state squad car. the opposite police cars can not be driven except in a very multiplayer game known as Cops and Robbers. within the PlayStation a pair of and Wii versions, however, apart from within the mentioned mission (in these versions the cop automotive could be a Lamborghini Gallardo - there isn't any GTR in them), the player earns from Chase Linh 3 police cars in career mode (Mustang GT, Lamborghini Gallardo and Porsche 911 GT2) once reaching sure elements of the sport, which may be driven in a very "chasedown mode", wherever the player has got to arrest an explicit variety of racers, earning cash as an award.
A harm system returns to undercover, however differs from the previous title ProStreet in this the harm is merely cosmetic and doesn't adversely have an effect on performance. However, a automotive will still be "Totaled" within the new "Highway Battle" mode (except PlayStation a pair of and Wii) and in some missions in career mode. throughout these missions a automotive harm bar is displayed, that indicates the quantity of injury done to the player's vehicle. the first goal of those missions is to deliver sure cars while not totaling them. In general, harm is mechanically repaired once each career race or police pursuit, in contrast to in ProStreet wherever it had to be repaired by the player at a price (either cash or a "repair marker"). The harm system has been updated, that is additional elaborate provided that scratches and dents may currently be seen on the player's automotive (which represent minor damage), or serious harm like entire sections of the automotive ripped off (like bumpers, hoods etc.) or giant deformations or dents. Police vehicles will sustain harm however in a very totally different approach than they did in favored and Carbon. rather than the harm being created of static models (although doors, trunk doors, hoods, bumpers and sirens may be broken off), the harm models ar currently versatile, and every space of the automotive will suffer from none, light, medium, or major harm (unlike favored or Carbon wherever every space is in mere 2 states of injury, unmutilated or damaged). several minor hits to totally different areas can step by step build the sustained harm additional and additional severe.
Need for Speed: Undercover 2008 full version
The customization of cars is comparable to wish for Speed: ProStreet however has been increased on the extent of graphics and detail. The new color palette and therefore the "matte" paint were improved. the sport conjointly options aftermarket elements like Carbon did. As a bonus, Ea more a vinyl just like the vinyl of the BMW money supply GTR in want for Speed: favored that was continued  as a bonus automotive in "Carbon".
The player will gain wheelman (i.e. reputation) points as they progress through the game's story by collaborating in missions, winning races or activity flashy maneuvers in a very police chase. In turn, this grants the player access to bonus missions, adding alittle RPG-like part to game play.


 Need for Speed: Undercover
 Minimum system requirements:
File name
need for speed Undercover
File size
4.22 GB
OS
Microsoft Windows XP/vista/7/8
CPU
Dual core/i3/i5/i7
Ram
1 GB
Free Disk Space
7 GB
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